![]() So while there are outlaws, the majority of the action is driven by conflict between these AIs and human communities. ![]() Unfortunately, these AIs are quite insane by human standards. While the virus disabled most digital devices, it granted machine learning capabilities to a limited number of more complex computer systems, which are beginning to emerge as the world's first true AI's. The typical routes to the fall of civilization (WMD, natural disaster) are avoided for what appears to be a computer virus. I'm aware there are loads of post apoc games, and I'll nudge Prometheus Wept in a slightly different direction. Thanks for sharing the news about the Prometheus Wept ! If anyone has any questions about the game, or what it's like for a small studio (1 full time dev, 2 artists part time) to work on something of this scale, feel free to ask! Overall recommended.ĭaithi the developer here. There's base building (similar to XCOM- infirmary, training rooms, etc) and crafting (also similar to XCOM). You can spare or kill the enemies- turning off killing blows lowers your crit chance. Repeat for the 2 remaining factions (nothing forces you to focus on 1, you can go after all 3 at once).ĭifficulty is alright (played on hard and had a challenge, but nothing too frustrating). ![]() After you got them all you can gather intel about the main boss and eliminate him. It's a bit repetitive- you scout for enemy encounters, fight the enemy, gather intel about one of the smaller bosses, eliminate the boss/racket. ![]() Each of main antagonists (mobsters, survivalists and cult) is different- from equipment they use, stats of their members to their rackets. Click to expand.Story and writing in general are pretty basic, but entertaining.Ĭombat has a lot of depth, with several different weapons of every type (unarmed has different attacks). ![]()
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